Archive for May, 2009

The Secret World

Wednesday, May 20th, 2009

I’m reletively new to MMOs, I’ve tried Guild Wars a little and I’ve been playing Funcom’s Age of Conan (AoC) for almost a year. There was a lot to discover for a newcomer like me and it was kinda difficult to grasp the sheer amount of options to choose from like classes, professions, crafting, economy, tweaking of skills and obtaining gear. What’s new in AoC are massive siege battles between guilds in order to conquer battle keeps in the so called border kingdoms. These consist of 48 versus 48 players, include siege weapons, war mammoths and lots of other fancy stuff that make player versus player (PvP) combat a whole new experience compared to what simple matches used to offer.

What fascinates me most, however, is the aspect of team work in MMOs. This is, with no doubt, present in the PvP area but in my opinion it has this sour taste of class and equipment imbalance between competitors. I rather prefer raiding which requires even more team work and a considerable amount of discipline and patience. Raiding in AoC allows 24 people to join up to master challenges that the game developers created (which is why this aspect is called Player versus Environment, short PvE).  Raiding comes in many phases and normally starts with the frustrating part to find out strategies at the cost of a lot of time and usually followed by a phase of repeatedly completing the challenge in order to receive larger quantities rewards in form of equipment for the players.

Most of this isn’t new and many other games have offered similar features. What makes AoC stand up from the crowd so far is the more brutal and savage setting as outlined in Robert E. Howard’s novels. Compared to World of Warcraft, Warhammer Online or even Everquest, AoC looks much more mature, which might also explain the high average age of players I’ve come across. On top of that there’s currently no MMO which is as good looking (and thus hardware demanding) as AoC – a brave step from Funcom, in my opinion, who didn’t take the safe mainstream path of cartoon-like graphics which run smooth on every average PC. Instead we see details and graphics quality even seldom seen in usual games up to date. As a side-note: AoC is the only game so far which my system can’t fully satisfy.

While Age of Conan is great, it’s setup is an almost worn down genre: Fantasy with swords and magic. That’s why I’ve always payed close attention to new experiences like EvE Online, a Sci-Fi space MMO or Richard Garriot’s Tabula Rasa, a Sci-Fi MMORPG. Unfortunately I didn’t like them too much due to their gameplay and the setting wasn’t very fancy either and seemed rather purposeful instead of innovative.

Recently I’ve come across a new kid on the block though. Also developped by Funcom, The Secret World looks very promising. It features the same excellent engine than AoC and is bound to be released by the end of this year.  The best part for me, however, is the background story, revolving around present day mystery and occult happenings, a topic which the world hasn’t yet seen in an MMO outfit. While that alone doesn’t justify yet another MMO-production, it surely offers a lot of new options and ideas which hopefully find their way into it. There’s a trailer available at the official promotional site which makes waiting even more painful.

Weapons exhibition

Monday, May 18th, 2009

We’ve visited the “Collector’s Exhibition for Hunters, Marksmen and Admirers of Old Weapons” in Lucerne last weekend. While it was quite interesting and featured a wide variety of all kind of weapons, we didn’t buy anything – mostly because we were scared of the huge amount of paperwork that would await us if we decided to export a firearm. It’s a real shame because most of the exhibited rifles were in excellent condition and at a very affordable price. The highlight however was the sniper version of the K31 (ZFK55), but with prices ranging from 2,400 to 3,200 CHF which is why I’d rather choose a regular K31. As long as every piece bears the same serial number and the metal surfaces don’t look worn down, the K31 would be an excellent rifle at around 200 to 400 CHF.  Unfortunately we weren’t allowed to shoot photos at all inside the building.

The legal situation is still unclear to me or at least complicated. I could legally buy ordinance weapons or – with an acquisition permit – other kind of weapons according to the Swiss law. But as I live in Germany, I’d need to also acquire a German permit (which is considerably more paperwork) and import and export my weapon each time I cross the border to attend a competition or training.

Anyway, at the weapons exhibition I got the chance to try an air rifle with a pre-compression mechanism which was surprisingly smooth. I usually don’t care if it required much force to charge an air gun but as long as it doesn’t have impact on the muzzle energy of the bullet (and thus the precision) I surely welcome it. After all it allows to save the muscle’s ATP to aim at the bull’s eye. In fact it impressed me enough to consider the purchase of a decent air rifle in order to train in our garden. It might not reflect a real rifle in many ways but it’s something to start with. The only problem so far is the limitation of muzzle energy for free purchase. 7.5J is quite few compared to 16J of a regular model.